Flames / Bonus Stats
Last Updated: 16 December 2024
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Bonus Stats
Bonus stats (also called "additional options") are displayed as green numbers on your equipment.
Several item categories cannot receive bonus stats:
- Rings
- Emblems
- Badges
- Medals
- Android & Android Hearts
- Secondary Weapons (shield and katara included)
- Totems except Ancient Tablet Replica
- Shoulderpads except Scarlet Shoulderpads
Items can have one to four lines of bonus stats with seven possible tiers. Each bonus stat line is rolled separately, so it is possible to get different tiers for each bonus stat.
Item Type
Notes
Regular items
- Equipment dropped by regular monsters, and also the following:
- Zero class weapons
- Chaos Root Abyss boss helmets
- (Chaos) Horntail Necklace
- Shiny Red Meister Symbols
- One to four lines of bonus stats
- Bonus stats range from Tier 1 to 5
Boss items
- Equipment dropped directly by bosses, or crafted through shards and materials from bosses:
- Dark / Dawn / Regular Boss Accessory items
- Eternals / Arcaneshade / Absolabs / Fafnir set items
- Four lines of bonus stats
- Bonus stats range from Tier 3 to 7
Flames
You can use Resurrection Flames to reroll an item's bonus stats. Double click on a flame, then click on an equipment to reroll its bonus stats.
The bonus stat rerolling process
These are the flames you will find in game:
Name
Function
Crimson Resurrection Flame (CRF)
Resets bonus stats between tiers 1 to 4
Rainbow Resurrection Flame (RRF)
- Resets bonus stats between tiers 2 to 5
- 1% chance of getting the highest-tier result
Black Resurrection Flame (BRF)
Same as RRFs, but with an option to select between before or after results
Abyssal Resurrection Flame (ARF)
- Resets bonus stats between tiers 3 to 5
- 3% chance of getting the highest-tier result
- Can select between before or after results
Resurrection Flame <Level>
- Can only be used on equipment with a transparent dot (see image below)
- Cannot be used on equipment with a white dot (see image below)
- Resets bonus stats between tiers 1 to 4
- Level-restricted based on the flame (e.g. a level 150 flame can be used on any equipment up till level 150)
- Has level 100, 110, 120, 130, 140 and 150 variants
* For all flames, +2 tiers to result if the item is a boss item
** Karma-type flames (e.g. Karma Black Resurrection Flame) can only be used on untradable items
Flame Score
Coined by players, "flame score" is an estimated number based on an equipment's bonus stats. The most common ballpark ratio (using a Magician class for example) is:
- 1 primary stat (INT) = 1 point
- 1 secondary stat (LUK) = 0.125 points
- 1 MATT = 4 points
- 1% All Stats = 10 points
For example, on a level 200 armor, a bonus stat result of +44 STR, +85 INT, +30 LUK and +3% All Stats
has a flame score of 0 + 85 + (30 * 0.125) + (3 * 10) = 118.75
. Using this score, it is possible to determine if a player should reroll their item in hopes of a better score or not.
However as stated, these are estimated values used for convenience, and the actual ratios (commonly termed as "stat equivalence") will differ per player.
You can use the Flame Score Calculator to determine your odds of getting a better flame result for your equipment.